Work
Here are some of the projects I have worked on that are publically accessible. Please note this list is not comprehensive, as it does not include any private repositories.
Research
VR Teleop Controller
A ROS-based utility to enable the control & manipulation of two-armed 7-DOF robot using virtual reality devices.
Co-developed with Daniel Chen for the University of Michigan ARM Lab, with continued development from Brad Saund.
Watch demo View sourceImage Inpainting using GANs
Filling in missing portions of images using a class of deep neural network.
Co-developed with Adam Austerberry during EECS 442.
Read paper View sourceGames
Legend of Zelda Remake
A recreation of the original Legend of Zelda videogame for the NES.
Co-developed with Daniel Heidorn during EECS 494.
Play game Download for Windows Download for MacBrewis
Brew and sell ales, upgrade your equipment, and sell more ales!
Developed a 3D top-down brewing-themed game in Unity and Blender with JIRA over the course of two weeks.
Developed during EECS 494.
Play game Download for Windows Download for MacWebsites
Meah Counseling
Website for local licensed therapist using WordPress with custom theme, enabling easy maintenance.
Tested accessibility of colors and page navigation and assessed usability across device sizes.
Visit siteMy Portfolio
My professional portfolio showcasing projects I have worked on. I started my portfolio using plain HTML and CSS, but I have since moved to using React and Next.js. This better follows DRY principles and allows me to use React components to create a more dynamic portfolio.
This project is continuously integrated, meaning that changes to the main branch are automatically validated and deployed.
View source