Work
Here are some of the projects I have worked on that are publically accessible. Please note this list is not comprehensive, as it does not include any private repositories.
Research
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VR Teleop Controller
A ROS-based utility to enable the control & manipulation of two-armed 7-DOF robot using virtual reality devices.
Co-developed with Daniel Chen for the University of Michigan ARM Lab, with continued development from Brad Saund.
Watch demo View source![](/_next/static/media/inpainting.93051de0.png)
Image Inpainting using GANs
Filling in missing portions of images using a class of deep neural network.
Co-developed with Adam Austerberry during EECS 442.
Read paper View sourceGames
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Legend of Zelda Remake
A recreation of the original Legend of Zelda videogame for the NES.
Co-developed with Daniel Heidorn during EECS 494.
Play game Download for Windows Download for Mac![](/_next/static/media/title-screen.d0521de2.png)
Brewis
Brew and sell ales, upgrade your equipment, and sell more ales!
Developed a 3D top-down brewing-themed game in Unity and Blender with JIRA over the course of two weeks.
Developed during EECS 494.
Play game Download for Windows Download for MacWebsites
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Meah Counseling
Website for local licensed therapist using WordPress with custom theme, enabling easy maintenance.
Tested accessibility of colors and page navigation and assessed usability across device sizes.
Visit site![](/_next/static/media/portfolio.bdd7be63.png)
My Portfolio
My professional portfolio showcasing projects I have worked on. I started my portfolio using plain HTML and CSS, but I have since moved to using React and Next.js. This better follows DRY principles and allows me to use React components to create a more dynamic portfolio.
This project is continuously integrated, meaning that changes to the main branch are automatically validated and deployed.
View source